I created a multi-biome scene while under mentorship from the art team at General Motors. The scene was created to work on numerous important skills within UE4. We decided on a desert biome that led into a forest from a winding road. We really wanted to empathize the gas station I created and did that through composition and a car driving by it. The initial scene was created in the daylight setting, but we also thought it would be cool to create a sunset scene to invoke some more emotion through lighting. This project and mentorship took me through the summer into the fall, in which I learned countless new skills in Unreal Engine 4 and Blender. I can't thank the team enough that helped me through all this, which included Brett Brusco https://brettbrusco.artstation.com, Scott Horten, and Dina Ladevic. They were so incredibly helpful, responsive, enthusiastic, and concise throughout the entire process.