A piece I created in Unreal Engine 4 drawing inspiration from both the Hudson River Valley School and Bob Ross type works. In this project, I wanted to work with a much larger scale environment in Unreal Engine than I ever have before, to practice composition and atmospheric lighting. I built this scene with some assets that I created in Blender, Quixel Bridge assets, Ultra Dynamic Sky (UE4 Marketplace), and Procedural Landscape Ecosystem (UE4 Marketplace).